Engagement Design: Designing for Interaction Motivations

Palavras-chave: média digitais, jogos digitais, desenho, interacção entre humanos e computadores

Resumo

Recensão de Engagement Design: Designing for Interaction Motivations, livro de Nelson Zagalo, publicado em 2020 pela Springer.

Referências

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Bernhaupt, R. 2009. Evaluating user experience in games: Concepts and methods. London: Springer-Verlag https://doi.org/10.1007/978-1-84882-963-3 (last access: Dec/02/2020).

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Dewey, J. 1934. Art as experience. New York: Perigee Books.

Hodent, C. 2017. The Gamer’s Brain: How neuroscience and UX can impact video game design.

Boca Raton: CRC Press.

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Postman, N. 1993. Technopoly: the Surrender of Culture to Technology. New York: Vintage Books/ Kindle Edition.

Sauro, J. & Lewis, J. R. 2012. Quantifying the user experience: Practical Statistics for User Research. Morgan Kaufmann, https://doi.org/10.1016/C2010-0-65192-3 (last access: Dec/02/2020).

Shedroff, N. 2001. Experience Design. California: Waite Group Press.

Publicado
2021-01-23